Thats OK, I think I need to test it and see if it works for me.
Thanks.
Search found 94 matches
- 20 Jan 2013, 18:56
- Forum: Technical Support
- Topic: storyboard question
- Replies: 23
- Views: 142627
- 17 Jan 2013, 14:13
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Ok, I'm sorry. I guess I'm still using it in the same way all the time, and because of that I don't find all those crashes. If it cannot change the layer its because you selected the topmost layer, but it is not supposed to crash. Can you tell me what exactly you did, so I can track it quicker? Than...
- 17 Jan 2013, 13:48
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
https://www.dropbox.com/s/8hefp2hlrfpi7b6/LazyBrushTVP.dll Another update. I implemented a way to see the bg scribbles. It will display as ugly checkboard strokes. When you clear the bg scribble buffer, the plugin also clears the patterned strokes from the display. It expects the scribble image to ...
- 17 Jan 2013, 09:49
- Forum: Technical Support
- Topic: 64-bit advantages in real-life
- Replies: 10
- Views: 14816
Re: 64-bit advantages in real-life
right! I didn't even think about it I have enough files to test.
Thanks
Thanks
- 17 Jan 2013, 09:04
- Forum: Technical Support
- Topic: 64-bit advantages in real-life
- Replies: 10
- Views: 14816
Re: 64-bit advantages in real-life
Oh, Im running OSX. 10.7 I think.
- 17 Jan 2013, 08:21
- Forum: Technical Support
- Topic: 64-bit advantages in real-life
- Replies: 10
- Views: 14816
64-bit advantages in real-life
Hello, I know what 64-bits applications are good for, but I'm interested to hear specifically regarding tvpa in 64-bits, is the performance improvement very noticeable? I'm asking because I want to buy a licence for tvpa10 (Im tried of working from school), and the professional edition student price...
- 17 Jan 2013, 06:46
- Forum: Technical Support
- Topic: storyboard question
- Replies: 23
- Views: 142627
Re: storyboard question
I just saw this thread, and since it is not active for sometime, I guess I can take it to a slightly different direction, regarding storyboarding in tvpa. I recently storyboarded an animatic in Storyboard Pro 2. I must say, it is an incredible software, but I do prefer to stay in tvpa only, because ...
- 16 Jan 2013, 13:30
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Hi everyone, I made some progress with the plugin, even though I have very little time to work on it. It now works only with two layers, and it pushes the scribbles to the spare image. There is also a separate bg scribble, which you still cannot see, but you can paint in bg scribbles and clear it if...
- 08 Nov 2012, 08:14
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
OK, thanks. I did two quick tests, and the results are nice. First I tried to push the scribbles image after a stroke is done, and before painting the layer, and popping it back when a new stroke begins. This way I only need two layers, and it is a quick solution. You can also manually pop the scrib...
- 08 Nov 2012, 06:53
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Hi, This spare buffer looks interesting, I didn't know about it. I will look for it in the manuals. I also see there is the push and pull image buttons and commands. They are undocumented, but I get their function. They can be of use also. Thanks. Edit: I see the spare image in only for a single ima...
- 07 Nov 2012, 08:35
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
About the first suggestion, It seems possible. I will implement and test a system like that, or close to it. Don't you think a single bg/transparent fill tool is enough? About the second post, Im not sure I understand you. What do you think of the problem I mentioned about painting sequences? When y...
- 07 Nov 2012, 05:58
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Great, it works now. You need to hit undo several times to skip the layer changes, but it undos the coloring of the layer and then the scribble drawing. Ill try to tweak it a little, and see if I can make it skip the layer changes. Another question: If I want to change the interface so everything wo...
- 01 Nov 2012, 09:03
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Ok, I will try to figure out a better implementation for the interface. I have little time because Im working on my graduation film, but since I plan to use the plugin, I will do my best. It won't be simple.
Hey, mads, I like your blog. Are you using tvpaint for storyboarding and animatics?
Thanks.
Hey, mads, I like your blog. Are you using tvpaint for storyboarding and animatics?
Thanks.
- 01 Nov 2012, 08:40
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
thank you, it will be easy to fix. I chose to use three layers, because if the scribbles will be drawn on the outline layer it will overwrite it, and to prevent it I will need to take specific measures. Also, I do not keep track of all the scribbles in memory, what I do is to read the scribbles laye...
- 01 Nov 2012, 07:53
- Forum: George scripting
- Topic: SDK PLugin development - painting tool
- Replies: 96
- Views: 20861
Re: SDK PLugin development - painting tool
Ok, I will give you some instructions, but if it crashes and you can tell me what exactly you are doing it will be great and I will fix the issue. Usage: This plug-in is a fill tool, but it works differently then a paint bucket. It will always fill the whole image with at least two colors. you use i...