Creating endless textures

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slowtiger
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Creating endless textures

Post by slowtiger » 11 Dec 2018, 19:34

I'm a sucker for textures, and I'm a control freak who wants correctly repeating textures. So here's my recipe for creating those:
1. Create a project 2000 x 2000 px large.
2. Set the grid to 500 x 500. (Or 1000 x 1000. Just some factor of the project size.) This means the content will repeat every 500 px. The large project size is just for comfortable visual control .
3. Draw something so it fits inside a grid cell, but doesn't touch its borders.
4. Duplicate layer, set grid to snap, move one layer horizontally (with warp).
5. Merge these two layers.
6. Repeat 4 & 5, but move vertically.
7. Create new layer, fill into the remaining spaces.
8. Repeat 4 - 6.
You now should have a perfectly repeating texture. Export as DEEP without background and put into TVP's papers folder.

Of course you can cut away any excess duplicate parts, any square of 500 x 500 px will work perfectly as well.

See example:
punktraster1.jpg
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TVP 10.0.18, Mac Pro Quadcore 3 GHz, 16 GB RAM, OS 10.11, QT 7.7.3

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schwarzgrau
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Re: Creating endless textures

Post by schwarzgrau » 15 Dec 2018, 18:36

Reminds me of the textures used in Eclipse



Thank you for sharing
Mac OS X 10.11.6 / TVP 11.0.8 PRO / Cintiq 22HD
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ubik
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Re: Creating endless textures

Post by ubik » 17 Dec 2018, 23:42

a small video to better visualize and understand?
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ubik
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Re: Creating endless textures

Post by ubik » 17 Dec 2018, 23:43

No script into TVPaint to create good patterns?
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Peter Wassink
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Re: Creating endless textures

Post by Peter Wassink » 09 Jan 2019, 10:13

maybe i'm missing your point but to create endless textures i always simply use the panning tool set to fill.

- draw something in the middle of your project without touching the edges
- pan (set to fill) from the center to any corner of the project
- draw to fill up the remaining empty cross-like shape

done
Peter Wassink - 2D animator
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slowtiger
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Re: Creating endless textures

Post by slowtiger » 09 Jan 2019, 11:14

Of course you could do that - but you're missing the view of repeated bits, which is important for me. I do the fast method with textures where it doesn't matter, but prefer the other one where I need to avoid that "tiled" look.
TVP 10.0.18, Mac Pro Quadcore 3 GHz, 16 GB RAM, OS 10.11, QT 7.7.3

lutz
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Re: Creating endless textures

Post by lutz » 15 Jan 2019, 09:03

Nice ! Thanks for this tip !

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