slowtiger wrote:Symbols are about saving file size and work with references instead of independently rendered images. The introduction of exposures and the X-sheet was the first step into this direction. The system is not perfect yet, it suffers from some redundance and inconsistancy, but I can work with it. Give me some better way of organising, grouping and hiding layers, and I'll be quite happy.
I would love something like the Flash "symbols" in TVP, or like after effects "compositions". In fact when you are used to it, it is very difficult to go back. Thanks to this my workflow in Flash is not only a hundred times faster than with anything else (including tvp) but it allows me to modify anything even a character inside a complicated camerawork, and even at the end of the production, on the fly without recalculating anything. This is magic.
I use tvp for drawing more than animating in fact, because the lack of compositing features of TVpaint (versus Flash and after effects) is a bottleneck.
But since tvp has the best analog-like drawing features I would like to be able to use it more for animating.
I use it also for intervalling since the out of pegs flipping feature has been implemented, but I have still difficulties to just storyboard the way out inside of tvpaint, Flash beeing 10 times faster and flexible for such conceptual work (Flash drawing features are insanely crappy nevertheless).
By the way, a question.
Is there a way to do the same thing as a Shift-F5 in flash?
In flash when you click on the top of the timeline, and press shift-F5 the current image is deleted from all your layers, and when you press F5, an instance of the current image is added to all your layers.
You can this way modify the timing of all the layers at the same time.
This is very useful when you have finished your animation and you want ot modify some timings.
In flash the lenght of the camera works(tweens) is also modified at the same time, this is absolutely a killer feature for editing an animation or even a whole sequence, and is necessary if you want to sync with the sound/music easily.
So if it is not possible I would like as the next new features, this, as well as the symbol/composition way of compositing. I would be so happy to dump flash for good.
CartoonMonkey wrote:What I want, is the extra ability that making the animbrush not just a thing to be manually stamped down, or moved using the keyframer, provides.
It's essentially a re-vamp of how the animbrush / keyframer work. Or at least a second optional path to go down when using the two together. Like Slowtiger said, it would probably involve a whole new framework within TVP for this to be implemented, as things stand, but I believe that it would be an improvement for many people. No reason why we can't have the best of both worlds, right?
Perhaps it might be seen as useless to you, but if I could somehow fly out there to do an in person demo of the usefulness of the technique, I would. It would take so much of the headache out of so many operations in TVP, I can't tell you.
this is so true.
Don't mistake those that are used by the symbol technology, and those who use it to do better and faster what they could do with pen/paper/tvpaint/after effects combined.
Dynamic symbols are a technical revolution that has absolutely no disadvantage to the traditional way, it just helps do it better and faster.
And when your head is not taken into useless technical and calculation problems, it can be more creative.
I experience this constantly.
slowtiger wrote:A symbol-like reference system for single images (like we already use with X-sheet and exposures) is a good thing. I've already mentioned somewhere that I'd like that expanded, so a moving BG in TVP wouldn't increase file size. But I know that just this simple request would need big changes in the code, like an ability to deal with artwork bigger than the project window, and a shift of the workload of rendering. And inventing an as fast as replacement for the simple reading of rendered frames instead of rendering it every time some adjustment is made (or another frame is entered) must be a nightmare.
It may be a nightmare or not, but it should happen sooner or later.
I think adding some scripts, and small features, making cosmetic upgrades won't be enough at some point.
TVP staff should be aware that what the competition lack is just a nice drawing engine (vector or bitmap won't mean anything more than a processing method in the not-so-distant future anyway. Celsys has already implemented their bitmap-like vector drawing tool which is fantastic),
feature they COULD implement quickly and beautifully if they WANTED (they just don't want to do it for marketting reasons, having different products for every task : photoshop/flash/after effects), but they can change their mind anytime.
So I really think the future of TVP is like you says, revamping the x-sheet/keyframer/anim brush into a modern system.
I don't think TVP should at all costs preserve anything they built until now, they should dare not be compatible with the present version. People who are in the middle of a project could finish it with the "old" version (still supported) anyway.
But the present problem of TVPaint it that, for this price it let you think it could do everything but in fact it does a few things very well, and all the others very bad (compositing/editing/post processing mainly).
I think Adobe may not create a nice drawing system in flash anytime soom, but what they are doing is making all their products more and more inter-dependant, so the threat is close.
EDIT by Elodie : Please ISD, the EDIT button does exist...