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PPalette 7.50 (Mac/PC)

Re: PPalette 7.50 (Mac/PC)

Postby Elodie » Tue Sep 13, 2011 2:02 pm

Personally, I use Mac and Windows for several years and Ubuntu for few days and my conclusion is : there is no perfect OS.

They all presents adavantage the others don't have, and they all have stupid functions the others don't have.

All depends on what are your attempts (do you like to fiddle with your computer, do you want to have something usable immediatly or do you want to make it as you want etc...).

And many details depend on the OS version. For example, I hated : windows 98 and Vista, but I loved Windows 2000 and XP (I have never used Seven yet). I loved Mac 10.5 and 10.6, but I absolutely hate 10.7. I appreciate Ubuntu because it's fun to enter command line (it gives the feeling I am a big nerdz XD) but I spend most of the time to feel "Shit, why doesn't it work ???", than having pleasure with Linux (even if, when I finally succeed to do something, I'm glad like if I'd climbed Kilimandjaro).

So, I think all depends on your way to work. At the moment, I think Snow Leopard is first in my heart, because it was usually really simple to use it. I think I have less headaches with this OS, than with any other OS... even if I really disagree Apple's point of view, in particular with Lion...
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Re: PPalette 7.50 (Mac/PC)

Postby Svengali » Tue Dec 13, 2011 9:44 pm

Will PPalette run under TVP 10 windows? Mark? Anyone using it?

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Re: PPalette 7.50

Postby idragosani » Tue Dec 13, 2011 10:36 pm

lemec wrote:Latest version of the source code has been posted for any mac developer intrepid enough to try and compile this.

Source code for 7.50


Do you think this would work under Linux as well? I have 64-bit, though....
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TVP Pro 10 : Intel i7 2600 3.4 GHz : 8GB RAM : Ubuntu Studio 12.04 : Cintiq 21UX
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Re: PPalette 7.50 (Mac/PC)

Postby ematecki » Wed Dec 14, 2011 10:47 am

Linux conversion should be easy, maybe a #include or two to change (MacOSX is BSD based, so some fcts are in different header files than Linux, not sure if there are any of those in ppalette).

64 bits should work "out of the box". Just be sure to use the latest SDK (ask Herve for that), and set your IDE to build 64 bits binaries !

So give it a try !
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Re: PPalette 7.50 (Mac/PC)

Postby idragosani » Wed Dec 14, 2011 1:20 pm

ematecki wrote:Linux conversion should be easy, maybe a #include or two to change (MacOSX is BSD based, so some fcts are in different header files than Linux, not sure if there are any of those in ppalette).

64 bits should work "out of the box". Just be sure to use the latest SDK (ask Herve for that), and set your IDE to build 64 bits binaries !

So give it a try !


I don't have a copy of the latest SDK, I have an old one from like 8.5 and it only provides a Windows DLL interface. I think I asked for something more recent a couple of months ago but apparently there wasn't anything publicly available yet.
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TVP Pro 10 : Intel i7 2600 3.4 GHz : 8GB RAM : Ubuntu Studio 12.04 : Cintiq 21UX
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Re: PPalette 7.50 (Mac/PC)

Postby ematecki » Wed Dec 14, 2011 2:20 pm

Send a PM to Herve :)
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