I am with you there; I have said nothing that opposes this thinking. On the contrary, I have suggested that people learn those things on their own.Elodie wrote:I agree with you Paul : technology (software) and techniques (how to animate) are linked.
But in TVPaint case, it is a little different. Even if some of us have contact with drawing, painting or animation, we cannot have the pretentiousness of teaching animation.
Paul Fierlinger wrote:I would make students take literature and writing classes, anatomy classes and painting classes to understand the relationship between colors. I would also make them take musical and art history to understand that current music and art are very limited in their scope of expressing emotions. A good liberal arts school has all these classes available to animation students but they aren't taking advantage of them so I would make them mandatory.
I've been told that such a program wouldn't leave enough time for them to learn how to animate, which is bogus thinking because to learn to animate you need to learn to formulate an entire world view. When a student from all these intellectually deprived families is exposed to classics, something awakens in them, which is the need to express themselves using whatever talents are available within their make-up. If it doesn't become the birth of passion to animate, they should be failed. If it does become a spiritual awakening to express oneself through drawings in motion, then all they need are a few tutorials and lectures about software and file management, which comes in-between the business of coming and going to all those lessons of culture.
idragosani wrote:There's an extended video on the particle system that was done by Terrence Walker (studio artfx). I don't know if it's still available or not.
Paul Fierlinger wrote:Well put, but considering the developer's shortness of time, and considering how much time it takes to build a tutorial, and finally considering that it is beyond the scope of developers to teach their software owners how to become animators given that the software is made for animators, would you be willing to start a collection to pay someone like lemec to create a tutorial that teaches how to animate? Personally, I would prefer that the valuable time of developers be spent on further developing the functionality of the software.I can see that several of us here are no more students… and wo'nt be anymore… except, maybe, here !
idragosani wrote:He used to use TVPaint and was a beta tester in the past. I think he's using open source tools right now because he's been working a lot with the Open Movie project and they are using open source tools as much as possible.
masterchief wrote:idragosani wrote:He used to use TVPaint and was a beta tester in the past. I think he's using open source tools right now because he's been working a lot with the Open Movie project and they are using open source tools as much as possible.
Yes, he is their art director... I have many of his DVDs obtained through the Blender Foundation.
idragosani wrote:I'm glad it's still available, it's very thorough in it's coverage of the particle system
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