And hello again,
I really do not fully understand the development to detailed background artwork for animated films. I'm not looking for necessarily a "method" of achieving nice backgrounds -- but is there some type of process in which one goes about doing this? I came across some nice videos here while looking for basic animation physics, while the site is organized I paid close attention to the clean backgrounds. http://animationphysics.pbworks.com/w/p ... 0Exercises
Here is one video I enjoyed: http://animationphysics.pbworks.com/f/M ... n+3%29.mov
It looks like everything was done with a ruler. Now is this something that was done on a grid? "Okay, the street post is placed at so much % of the paper", how do you go about creating something like this in TVP?
I read somewhere there is a process of placement in which background designers work with. I'm not sure the correct "wording" or "terms" for this, but things like vanishing points etc.
In TVP are you able to curve a straight line or manipulate points placed on the ellipse, or rectangle tools?
Is there a development method taught for background designers? Any "rule of thumbs?"
Anything you guys can share will be appreciated.