I'm doing a new animated film in black and white. My opening scene has a nice multiplane zoom in it, and I've been having trouble animating some slow, billowing smoke from a smokestack on the horizon.
Anyone had any experience doing this? I'd like to keep a hand drawn look if at all possible, but my animator's brain tells me that I'm in for just a lot of hard work animating slowly billowing black smoke. This example is a single line, distorted using the fx stack / Optical Flow effect.
I'd rather not get into using computer / particle effects if at all possible.
http://www.cartoonmonkey.com/mcafee
(quicktime)
C
