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About Hisko

Elodie: Hi Hisko ! First of all, I'd like to thank you for taking the time to answer my questions. I assume you are really busy with the success of Junkyard. Festivals, nominations, awards...

In order to begin properly, I'd like to know more about you. Please, could you describe you a little ? Where did you study and why did you choose the animation

Hisko: I sort of rolled into animation when I was studying at the art academy in Rotterdam, the Netherlands. I  studied painting and my brother was doing illustration and cartoons, so when there was an animation course offered at school, we planned to make a film in which I was going to paint the backgrounds and he would do the characters.

Of course that didn't happen, but the moment I started doing animation, there was so much work to do that I had no time to pursue my painting career, so that was the end of that.

Illustration - Eitje

Elodie: Why did you choose the 2D animation instead of the 3D animation, stop-motion, cut-out animation.... ?

Hisko: I was a drawer and a painter, so it was a logical step from there on. I liked drawing. I didn't like working with puppets and 3D CGI did existed when I graduated in 1995, but the software wasn't really widely available. I remember that I had my first computer in 1997.

So I made my first films with cells on real rostrum camera's on 35mm film. Hard work and a lot of things that were really really hard or impossible to do are now a piece of cake in programs like TVPaint Animation.

Illustration - Vogel Klein

Elodie: How many films did you make before "Junkyard" ? Did you always work as a freelance artist or did you also work in a studio ?

Hisko: I made a couple of student films and then only two short films that got widely distributed. Junkyard is actually my third short, but it took very long to make. More than 6 years.

I never worked in a studio apart from my internship at Bratri v Triku studio's in Prague. But I did have lots of assignements in small studios in the Netherlands. Always on a freelance basis.


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