1
I previously used Aura, and have many custom George scripts. Will my scripts work in TVPaint Animation?
1
There's no special directory for it. You can look for a script wherever it is.
2
Will the George scripts from Visual Inspirations work with TVPaint? If so, how would I go about adding them and making them work with TVPaint?
2
The most part of VI scripts should work with TVPaint Animation. Few ones may need some modifications because of the change of functions.
In the install folder of TVPaint Animation you have a Plugin Sub folder. In it you already have Animator Panel and Tool Bin plugin.
Put your plugins here. Then launch TVPaint Animation and click on the icon button to display all custom panels if they are not.
Create a new Custom Panel ('RMB > All Panels > New Panel'). Create a new action on it ('RMB > Add action'). Set name and open a plugin as first instruction ('LMB > Open a plugin > Choose a plugin' find in the plugin sub folder). Do the same for each plugin in order to have a panel with all your plugins. You can save your Custom Panel to use it wherever you are.
You can put your George scripts everywhere you want but you should create a 'George' (or other name) sub folder in the install folder and put your scripts here. Then launch TVPaint Animation and click on the icon button to display all custom panels if they are not. Create a new Custom Panel ('RMB > All Panels > New Panel'). Create a new action on it ('RMB > Add action'). Set name and load a script as first instruction ('LMB > Load a script'). Do the same for each script in order to have a panel with all your scripts.
You can save your Custom Panel to use it wherever you are.
When you launch a script without path in a Custom Panel yo just have to write george/script.grg.
Here is the way to proceed:
1: Install AuraFX on your system. The installation will copy all plug-ins (.dll files) and scripts (.grg files) in an Aura directory at the root of your system.
2: Cut all plug-ins files except 'VIPath.dll' and paste them into the 'Plugins' folder of the 'TVPaint Animation' installation directory (There are already the 'DShow.dll' and 'colorop.dll' files). WARNING: You must not paste the 'VIPath.dll' file.
3: Create a 'George' directory (You can name it as you want) into the 'TVPaint Animation' installation directory.
4: Cut the 'George' folder from the 'Aura' directory and paste it into this new folder.
WARNING: You must have this path: '.../TVPaint Animation/[your scripts folder]/George/VI'.
5: Open the 'AuraPath.txt' file in the '/George/VI/Include/' folder and indicate the path of the 'TVPaint Animation' installation directory.
Now you can lauch TVP Animation and use the scripts as described. The most part of the scripts should work.
3
Is there an OSX version of the HaloFX?
3
The OSX version of HaloFX has not been released at the time of this writing.
4
Is there a TVPaint Animation version of all of the Visual Inspirations plugins for Aura?
5
Where can I find more information on George in order to create my own scripts?
5
There is a short section about George in the TVPaint Animation Reference Manual, but the detailed information is in the TVPaint Animation SDK. Please email support[at]tvpaint[dot]fr if you would like to have a copy of this document.
6
Can I disable the 'Would You Like to Read the Instructions?' requesters that appear when I use George?
6
Yes, you can. Use the 'docsonoff' George to globally enable/disable the requester.
7
The NewTek VT[x] DVE Builder does seem to not work properly with TVPaint Animation the DVE’s created are shorter than expected.
7
TVPaint Animation handling of interlaced video fields differs from Aura. To use the DVE Builder, your TVPaint Animation Project should be set to 60fps progressive mode (50fps for PAL versions).
8
How can I make a plug-in like 'layerpanel' work in TVPaint Animation?
8
Use a custom panel:
1: Create an Action button.
2: Enter a script command like this
tv_plugin "yourpluginfilename" open
Here is an example with lemec's tool: tv_plugin "ppalette" open