Delete instances heads and exposure cells
We've just learned how to delete the contents of instances' heads. Let's see now how to remove them in the layer.
Depending on the composition of your instance, the delete options will behave differently.
If the current instance is made of only one cell, right clicking and using the Delete image option (don't forget to Confirm !) or using the [Del] key will completely destroy the image.
The instance A has disappeared. Other instances have been moved to the left.
If the current instance is made of at least two cells, right clicking and using the Delete image option will delete one of the expositions, regardless of being on the instance head or not. Other instances on the left will also be moved.
The duration of the layer will be adjusted according to these deletions.
If you deleted several instances or exposure cells, duration of the layer will be reduced according to this deletion, and other remaining instances will be moved to the left of the Timeline.
Other delete options are available in the Image > Exposure menu.
* Remove Exposure will remove one exposure cell in the current instance.
* Remove all Exposures will remove all the exposure cells in the current instance. Only the head of the instance will be kept.
Remove All Exposures
* If several instances are selected and the Remove all Exposures option is used, all the exposure cells from the selected instances will be removed. And the selection will be stretched on the heads of the modified instances.
Remove All Exposures
* Remove instance head will remove the current instance head.
If we position ourselves on the first instance, A, the content will disappear, but the instance will still exists, and the following instances will not be moved to the left.
If we position ourselves on the B instance, and we delete it, the A instance will be extended to the C instance.
Also, if we select(*) the two B and C instances, and we delete them with this option, the A instance will be extended to the end of the layer.
(*) for a partial selection, see the Animation layer selection chapter.