The multiplane camera wizard
You have certainly noticed the Wizard button to the right of the Open stage button. This button will help you quickly place the various planes in order to create a sequence using the Multiplane camera effect. Naturally, it was important to first study the global functions offered by this effect before introducing you to the latter function.
So now click on this button. The window which then opens asks if Wizard should create planes using external projects or from the layers of the current project. These are the 2 most common cases.
Create planes from clips : The first option uses all the clips available, from the current project and the other opened projects too. Once validated, each clips from each projects will become a plane in our Multiplane camera effect. The next window to appear invites you to stage these planes. This staging may be adapted to meet your specific needs.
This is how the window looks:
The animation plane is created as the first plane and the other planes are listed in a column below it. Each plane has a check box which allows you to choose whether or not this plane should be used in your animation. The planes order is inverted compared to the order in which you opened your projects (the last project opened is the first plane, the first project opened will be the last plane). You will have noticed that each plane has a Z axis position value. With the default settings, each plane is given a Z value which is a multiple of -100: 0 for the first plane, -100 for the second, -200 for the third, etc... Therefore, all you have to do is define the Z values for each plane as you require and then validate your choice. All your planes will then be incorporated into the effect with the Z values defined above and all that remains is for you to animate them.
Create planes from the layers of your current clip : Assuming the project FX_Multiplan_Camera_TrackIn.tvpp supplied on the CD is open, check the Layers from current project box and then validate your choice.
The Wizard will then take each of the layers of the current clip and incorporate them in each layer as a plane. The planes staging window, corresponding to step 2, appears and displays each layer with the associated Z value:
In this window, you have the possibility to define whether or not each plane is to be enabled together with the customized Z axis position value (or not) for each plane. You may also modify the HUD color.
Now all that remains is to click on OK and the Wizard will automatically create all your planes using the layers.