Documentation

The Out-of-Pegs feature

The ‘Out-of-Pegs’ feature allows you to move images coming after or before the current image in order to make the inbetweens drawing process easier. This feature can be turned on in the Light Table panel and does not modify the final render of your animation, even when you play it.

Here is an animation with a running character:



This animation contains 3 instances and needs inbetweens, between the first instance and the second one. Break the instance using the [Del] key or by clicking on the icon to create a clear instance between the two instances.

Then, open the Light Table's panel and activate it on your layer in order to see toned-down versions of the selected instance’s previous and following images. This feature will allow you to quickly draw your inbetween.



As you can see, the Light Table has gray squares under each image's slider and a white cross (which is black if you have the ‘Acier’ color scheme) under the current image. To move an image located before or after the current one, simply click on its associated gray square.

If you click on the square of the image located before the current one, the ‘Out-of-Pegs’ function will be activated: a ‘0’ and a green HUD will appear. The HUD allows you to move the display in order to, for example, trace the head, check the leg's length etc. When you move the display, the HUD becomes red. If you want to move another image, click on another image's square.

You can hold the [CTRL] key and your right mouse button to change the ‘Out-of-Pegs’ image’s Scale by sliding your mouse (or stylus if you’ve configured it) left and right.

You don’t need to use the HUD to move your images: you can change its coordinates in the Light Table panel:



The Move All option lets you move all selected images.



When an image is moved, the “0” stays, in order to remind you there was a change. When you’ve moved all your images, you simply have to choose your drawing tool and complete your inbetween. If you want to reset the display, click on on the white cross (which is black if you are using the ‘Acier' color scheme), under the current image's slider.

You can fine tune the use of this ‘Out-of-Pegs' function by clicking on the Options button:



You can for example turn the Antialiasing feature on in order to smooth out any rough edges caused by transformation of the image you’re moving.

You’ll also be able to change the peg bar’s appearance as well as its position (you can choose to place it at the top, at the bottom or in the middle of your image).

You can also disable the ‘Out-of-Pegs’ function for each image by clicking on the ‘0’ button.

You will then be free to finish your drawing properly.