input+Shift locking movement into 45 Degree increments

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alarawany
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Joined: 22 May 2018, 13:45

Re: input+Shift locking movement into 45 Degree increments

Post by alarawany »

thanks in advance for the useful info
Graduated from Soran University with First Class Degree with Honours in Computer Science
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Peter Wassink
Posts: 4292
Joined: 17 Feb 2006, 15:38
Location: Amsterdam
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Re: input+Shift locking movement into 45 Degree increments

Post by Peter Wassink »

this is driving me nuts
i can't do a quick shift&drag to reposition along the y-axis because TVP thinks shifting along a 45 degrees axis is much better :evil: :evil: :evil: :evil:

45deg needs to go!!!!!
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
User avatar
Peter Wassink
Posts: 4292
Joined: 17 Feb 2006, 15:38
Location: Amsterdam
Contact:

Re: input+Shift locking movement into 45 Degree increments

Post by Peter Wassink »

Again today...
i tried to do some spacing along a horizontal axis, just using SHIFT and a mouse, but despite me moving the mouse very delibertately straight, the object very often starts moving along a 45 degree angle!?
why is 45 DEG still there...?
Can you kindly name just ONE case where you would actually want an object to slide in a 45 DEG direction?!

please remove this.

this is driving me nuts
i can't do a quick shift&drag to reposition along the y-axis because TVP thinks shifting along a 45 degrees axis is much better :evil: :evil: :evil: :evil:

45deg needs to go!!!!!
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
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